mirror of
https://github.com/SHC-ASTRA/rover-ros2.git
synced 2026-02-11 09:20:40 +00:00
feat: add bio to headless
NOTE: UNTESTED
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@@ -15,7 +15,7 @@ import glob
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from std_msgs.msg import String
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from geometry_msgs.msg import Twist
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from ros2_interfaces_pkg.msg import CoreControl, ArmManual
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from ros2_interfaces_pkg.msg import CoreControl, ArmManual, BioControl
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from ros2_interfaces_pkg.msg import CoreCtrlState
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import pygame
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@@ -24,29 +24,10 @@ os.environ["SDL_VIDEODRIVER"] = "dummy" # Prevents pygame from trying to open a
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os.environ["SDL_AUDIODRIVER"] = "dummy" # Force pygame to use a dummy audio driver before pygame.init()
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core_stop_msg = CoreControl()
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core_stop_msg.left_stick = 0.0
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core_stop_msg.right_stick = 0.0
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core_stop_msg.max_speed = 0
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core_stop_twist_msg = Twist()
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core_stop_twist_msg.linear.x = 0.0
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core_stop_twist_msg.linear.y = 0.0
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core_stop_twist_msg.linear.z = 0.0
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core_stop_twist_msg.angular.x = 0.0
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core_stop_twist_msg.angular.y = 0.0
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core_stop_twist_msg.angular.z = 0.0
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arm_stop_msg = ArmManual()
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arm_stop_msg.axis0 = 0
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arm_stop_msg.axis1 = 0
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arm_stop_msg.axis2 = 0
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arm_stop_msg.axis3 = 0
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arm_stop_msg.effector_roll = 0
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arm_stop_msg.effector_yaw = 0
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arm_stop_msg.gripper = 0
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arm_stop_msg.linear_actuator = 0
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arm_stop_msg.laser = 0
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CORE_STOP_MSG = CoreControl() # All zeros by default
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CORE_STOP_TWIST_MSG = Twist() # "
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ARM_STOP_MSG = ArmManual() # "
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BIO_STOP_MSG = BioControl() # "
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control_qos = qos.QoSProfile(
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history=qos.QoSHistoryPolicy.KEEP_LAST,
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@@ -88,11 +69,15 @@ class Headless(Node):
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# Now initialize the ROS2 node
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super().__init__("headless")
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self.create_timer(0.15, self.send_controls)
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self.core_publisher = self.create_publisher(CoreControl, '/core/control', 10)
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self.arm_publisher = self.create_publisher(ArmManual, '/arm/control/manual', 10)
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self.core_publisher = self.create_publisher(CoreControl, '/core/control', 2)
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self.arm_publisher = self.create_publisher(ArmManual, '/arm/control/manual', 2)
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self.bio_publisher = self.create_publisher(BioControl, '/bio/control', 2)
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self.core_twist_pub_ = self.create_publisher(Twist, '/core/twist', qos_profile=control_qos)
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self.core_state_pub_ = self.create_publisher(CoreCtrlState, '/core/control/state', qos_profile=control_qos)
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self.ctrl_mode = "core" # Start in core mode
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self.core_brake_mode = False
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self.core_speed_mode = 0 # -1 = slow, 0 = walk, 1 = fast
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@@ -123,8 +108,9 @@ class Headless(Node):
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if pygame.joystick.get_count() == 0:
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print("Gamepad disconnected. Exiting...")
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# Send one last zero control message
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self.core_publisher.publish(core_stop_msg)
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self.arm_publisher.publish(arm_stop_msg)
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self.core_publisher.publish(CORE_STOP_MSG)
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self.arm_publisher.publish(ARM_STOP_MSG)
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self.bio_publisher.publish(BIO_STOP_MSG)
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self.get_logger().info("Final stop commands sent. Shutting down.")
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# Clean up
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pygame.quit()
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@@ -176,7 +162,8 @@ class Headless(Node):
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self.get_logger().info(f"[Ctrl] {output}")
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self.core_publisher.publish(input)
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self.arm_publisher.publish(arm_stop_msg)
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self.arm_publisher.publish(ARM_STOP_MSG)
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self.bio_publisher.publish(BIO_STOP_MSG)
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elif self.ctrl_mode == "core" and CORE_MODE == "twist":
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input = Twist()
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@@ -194,7 +181,8 @@ class Headless(Node):
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# Publish
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self.core_twist_pub_.publish(input)
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self.arm_publisher.publish(arm_stop_msg)
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self.arm_publisher.publish(ARM_STOP_MSG)
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self.bio_publisher.publish(BIO_STOP_MSG)
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self.get_logger().info(f"[Core Ctrl] Linear: {round(input.linear.x, 2)}, Angular: {round(input.angular.z, 2)}")
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# Brake mode
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@@ -218,9 +206,9 @@ class Headless(Node):
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self.get_logger().info(f"[Core State] Brake: {self.core_brake_mode}, Speed: {self.core_speed_mode}")
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# ARM
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# ARM and BIO
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if self.ctrl_mode == "arm":
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input = ArmManual()
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arm_input = ArmManual()
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# Collect controller state
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left_stick_x = deadzone(self.gamepad.get_axis(0))
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@@ -235,49 +223,54 @@ class Headless(Node):
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# EF Grippers
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if left_trigger > 0 and right_trigger > 0:
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input.gripper = 0
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arm_input.gripper = 0
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elif left_trigger > 0:
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input.gripper = -1
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arm_input.gripper = -1
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elif right_trigger > 0:
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input.gripper = 1
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arm_input.gripper = 1
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# Axis 0
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if dpad_input[0] == 1:
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input.axis0 = 1
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arm_input.axis0 = 1
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elif dpad_input[0] == -1:
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input.axis0 = -1
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arm_input.axis0 = -1
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if right_bumper: # Control end effector
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# Effector yaw
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if left_stick_x > 0:
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input.effector_yaw = 1
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arm_input.effector_yaw = 1
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elif left_stick_x < 0:
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input.effector_yaw = -1
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arm_input.effector_yaw = -1
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# Effector roll
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if right_stick_x > 0:
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input.effector_roll = 1
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arm_input.effector_roll = 1
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elif right_stick_x < 0:
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input.effector_roll = -1
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arm_input.effector_roll = -1
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else: # Control arm axis
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# Axis 1
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if abs(left_stick_x) > .15:
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input.axis1 = round(left_stick_x)
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arm_input.axis1 = round(left_stick_x)
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# Axis 2
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if abs(left_stick_y) > .15:
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input.axis2 = -1 * round(left_stick_y)
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arm_input.axis2 = -1 * round(left_stick_y)
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# Axis 3
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if abs(right_stick_y) > .15:
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input.axis3 = -1 * round(right_stick_y)
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arm_input.axis3 = -1 * round(right_stick_y)
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self.core_publisher.publish(core_stop_msg)
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self.arm_publisher.publish(input)
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# BIO
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bio_input = BioControl(bio_arm=(left_stick_y * -100), drill_arm=(round(right_stick_y) * -100))
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self.core_publisher.publish(CORE_STOP_MSG)
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self.arm_publisher.publish(arm_input)
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self.bio_publisher.publish(bio_input)
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def deadzone(value: float, threshold=0.05) -> float:
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