diff --git a/src/core_pkg/core_pkg/core_headless.py b/src/core_pkg/core_pkg/core_headless.py index ce6896f..63a491b 100755 --- a/src/core_pkg/core_pkg/core_headless.py +++ b/src/core_pkg/core_pkg/core_headless.py @@ -20,7 +20,7 @@ os.environ["SDL_VIDEODRIVER"] = "dummy" # Prevents pygame from trying to open a os.environ["SDL_AUDIODRIVER"] = "dummy" # Force pygame to use a dummy audio driver before pygame.init() -max_speed = 75 #Max speed as a duty cycle percentage (1-100) +max_speed = 90 #Max speed as a duty cycle percentage (1-100) class Headless(Node): def __init__(self): @@ -94,11 +94,11 @@ class Headless(Node): input.max_speed = max_speed - input.right_stick = round(self.gamepad.get_axis(4),2)#right y-axis + input.right_stick = -1 * round(self.gamepad.get_axis(4),2)#right y-axis if self.gamepad.get_axis(5) > 0: input.left_stick = input.right_stick else: - input.left_stick = round(self.gamepad.get_axis(1),2)#lext y-axis + input.left_stick = -1 * round(self.gamepad.get_axis(1),2)#lext y-axis