fix: make headless rumble stronger

This commit is contained in:
David
2025-09-11 18:33:30 -05:00
parent 64405e3a0b
commit 00be1cef52

View File

@@ -100,7 +100,7 @@ class Headless(Node):
self.core_state_pub_ = self.create_publisher(CoreCtrlState, '/core/control/state', qos_profile=control_qos)
# Rumble when node is ready (returns False if not supported)
self.gamepad.rumble(0.4, 0.6, 150)
self.gamepad.rumble(0.7, 0.8, 150)
def run(self):
# This thread makes all the update processes run in the background