Flip manual control directions

This commit is contained in:
Tristan McGinnis
2025-02-18 17:58:09 -06:00
parent 1ec8d95358
commit 3bdef8b591

View File

@@ -113,9 +113,9 @@ class Headless(Node):
elif dpad_input[0] == -1: elif dpad_input[0] == -1:
input.axis0 = -1 input.axis0 = -1
input.axis1 = round(self.gamepad.get_axis(0))#left x-axis input.axis1 = -1 * round(self.gamepad.get_axis(0))#left x-axis
input.axis2 = round(self.gamepad.get_axis(1))#left y-axis input.axis2 = -1 * round(self.gamepad.get_axis(1))#left y-axis
input.axis3 = round(self.gamepad.get_axis(4))#right y-axis input.axis3 = -1 * round(self.gamepad.get_axis(4))#right y-axis
#Temporary, not controlling digit. Awaiting embedded implementation #Temporary, not controlling digit. Awaiting embedded implementation
input.effector_yaw = 0 input.effector_yaw = 0