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@@ -1,258 +0,0 @@
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import rclpy
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from rclpy.node import Node
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import pygame
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import time
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import serial
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import sys
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import threading
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import glob
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import os
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from std_msgs.msg import String
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from ros2_interfaces_pkg.msg import ControllerState
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from ros2_interfaces_pkg.msg import ArmManual
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from ros2_interfaces_pkg.msg import ArmIK
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os.environ["SDL_AUDIODRIVER"] = "dummy" # Force pygame to use a dummy audio driver before pygame.init()
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os.environ["SDL_VIDEODRIVER"] = "dummy" # Prevents pygame from trying to open a display
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class Headless(Node):
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def __init__(self):
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# Initalize node with name
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super().__init__("headless_arm_ctrl")
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# Depricated, kept temporarily for reference
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# self.create_timer(0.20, self.send_controls)#read and send controls
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self.create_timer(0.20, self.send_manual)
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# Create a publisher to publish any output the pico sends
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# Depricated, kept temporarily for reference
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#self.publisher = self.create_publisher(ControllerState, '/astra/arm/control', 10)
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self.manual_pub = self.create_publisher(ArmManual, '/arm/control/manual', 10)
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# Create a subscriber to listen to any commands sent for the pico
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# Depricated, kept temporarily for reference
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#self.subscriber = self.create_subscription(String, '/astra/arm/feedback', self.read_feedback, 10)
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self.debug_sub = self.create_subscription(String, '/arm/feedback/debug', self.read_feedback, 10)
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#self.lastMsg = String() #Used to ignore sending controls repeatedly when they do not change
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# Initialize pygame
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pygame.init()
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# Initialize the gamepad module
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pygame.joystick.init()
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# Check if any gamepad is connected
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if pygame.joystick.get_count() == 0:
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print("No gamepad found.")
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pygame.quit()
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exit()
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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pygame.quit()
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exit()
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# Initialize the first gamepad, print name to terminal
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self.gamepad = pygame.joystick.Joystick(0)
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self.gamepad.init()
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print(f'Gamepad Found: {self.gamepad.get_name()}')
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#
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#
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def run(self):
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# This thread makes all the update processes run in the background
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thread = threading.Thread(target=rclpy.spin, args={self}, daemon=True)
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thread.start()
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try:
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while rclpy.ok():
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#Check the pico for updates
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self.read_feedback()
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if pygame.joystick.get_count() == 0: #if controller disconnected, wait for it to be reconnected
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print(f"Gamepad disconnected: {self.gamepad.get_name()}")
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while pygame.joystick.get_count() == 0:
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#self.send_controls() #depricated, kept for reference temporarily
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self.send_manual()
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self.read_feedback()
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self.gamepad = pygame.joystick.Joystick(0)
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self.gamepad.init() #re-initialized gamepad
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print(f"Gamepad reconnected: {self.gamepad.get_name()}")
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except KeyboardInterrupt:
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sys.exit(0)
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def send_manual(self):
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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pygame.quit()
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exit()
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input = ArmManual()
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dpad_input = self.gamepad.get_hat(0)
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input.axis0 = 0
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if dpad_input[0] == 1:
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input.axis0 = 1
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elif dpad_input[0] == -1:
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input.axis0 = -1
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input.axis1 = round(self.gamepad.get_axis(0))#left x-axis
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input.axis2 = round(self.gamepad.get_axis(1))#left y-axis
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input.axis3 = round(self.gamepad.get_axis(4))#right y-axis
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#Temporary, not controlling digit. Awaiting embedded implementation
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input.effector_yaw = 0
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input.effector_roll = 0
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input.gripper = 0
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input.linear_actuator = 0
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input.laser = 0
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if pygame.joystick.get_count() != 0:
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self.get_logger().info(f"[Ctrl] {input.axis0}, {input.axis1}, {input.axis2}, {input.axis3}\n")
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self.manual_pub.publish(input)
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else:
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pass
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pass
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# Depricated, kept temporarily for reference
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# def send_controls(self):
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# for event in pygame.event.get():
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# if event.type == pygame.QUIT:
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# pygame.quit()
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# exit()
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# input = ControllerState()
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# input.lt = self.gamepad.get_axis(2)#left trigger
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# input.rt = self.gamepad.get_axis(5)#right trigger
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# #input.lb = self.gamepad.get_button(9)#Value must be converted to bool
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# if(self.gamepad.get_button(4)):#left bumper
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# input.lb = True
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# else:
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# input.lb = False
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# #input.rb = self.gamepad.get_button(10)#Value must be converted to bool
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# if(self.gamepad.get_button(5)):#right bumper
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# input.rb = True
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# else:
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# input.rb = False
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# #input.plus = self.gamepad.get_button(6)#plus button
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# if(self.gamepad.get_button(7)):#plus button
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# input.plus = True
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# else:
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# input.plus = False
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# #input.minus = self.gamepad.get_button(4)#minus button
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# if(self.gamepad.get_button(6)):#minus button
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# input.minus = True
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# else:
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# input.minus = False
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# input.ls_x = round(self.gamepad.get_axis(0),2)#left x-axis
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# input.ls_y = round(self.gamepad.get_axis(1),2)#left y-axis
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# input.rs_x = round(self.gamepad.get_axis(3),2)#right x-axis
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# input.rs_y = round(self.gamepad.get_axis(4),2)#right y-axis
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# #input.a = self.gamepad.get_button(1)#A button
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# if(self.gamepad.get_button(0)):#A button
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# input.a = True
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# else:
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# input.a = False
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# #input.b = self.gamepad.get_button(0)#B button
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# if(self.gamepad.get_button(1)):#B button
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# input.b = True
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# else:
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# input.b = False
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# #input.x = self.gamepad.get_button(3)#X button
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# if(self.gamepad.get_button(2)):#X button
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# input.x = True
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# else:
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# input.x = False
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# #input.y = self.gamepad.get_button(2)#Y button
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# if(self.gamepad.get_button(3)):#Y button
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# input.y = True
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# else:
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# input.y = False
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# dpad_input = self.gamepad.get_hat(0)#D-pad input
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# #not using up/down on DPad
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# input.d_up = False
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# input.d_down = False
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# if(dpad_input[0] == 1):#D-pad right
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# input.d_right = True
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# else:
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# input.d_right = False
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# if(dpad_input[0] == -1):#D-pad left
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# input.d_left = True
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# else:
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# input.d_left = False
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# if pygame.joystick.get_count() != 0:
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# self.get_logger().info(f"[Ctrl] Updated Controller State\n")
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# self.publisher.publish(input)
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# else:
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# pass
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def read_feedback(self, msg):
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# Create a string message object
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#msg = String()
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# Set message data
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#msg.data = output
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# Publish data
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#self.publisher.publish(msg.data)
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print(f"[MCU] {msg.data}", end="")
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#print(f"[Pico] Publishing: {msg}")
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def main(args=None):
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rclpy.init(args=args)
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node = Headless()
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rclpy.spin(node)
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rclpy.shutdown()
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#tb_bs = BaseStation()
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#node.run()
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if __name__ == '__main__':
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main()
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@@ -1,21 +0,0 @@
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<?xml version="1.0"?>
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<?xml-model href="http://download.ros.org/schema/package_format3.xsd" schematypens="http://www.w3.org/2001/XMLSchema"?>
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<package format="3">
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<name>headless_arm_pkg</name>
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<version>1.0.0</version>
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<description>Package used for headless rover arm control with a controller</description>
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<maintainer email="tristanmcginnis26@gmail.com">tristan</maintainer>
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<license>All Rights Reserved</license>
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<depend>rclpy</depend>
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<depend>ros2_interfaces_pkg</depend>
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<test_depend>ament_copyright</test_depend>
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<test_depend>ament_flake8</test_depend>
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<test_depend>ament_pep257</test_depend>
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<test_depend>python3-pytest</test_depend>
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<export>
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<build_type>ament_python</build_type>
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</export>
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</package>
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@@ -1,4 +0,0 @@
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[develop]
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script_dir=$base/lib/headless_arm_pkg
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[install]
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install_scripts=$base/lib/headless_arm_pkg
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@@ -1,26 +0,0 @@
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from setuptools import find_packages, setup
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package_name = 'headless_arm_pkg'
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setup(
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name=package_name,
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version='0.0.0',
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packages=find_packages(exclude=['test']),
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data_files=[
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('share/ament_index/resource_index/packages',
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['resource/' + package_name]),
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('share/' + package_name, ['package.xml']),
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],
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install_requires=['setuptools'],
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zip_safe=True,
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maintainer='tristan',
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maintainer_email='tristanmcginnis26@gmail.com',
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description='Package used for headless rover arm control with a controller',
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license='All Rights Reserved',
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tests_require=['pytest'],
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entry_points={
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'console_scripts': [
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'headless = headless_arm_pkg.headless_arm_ctrl_node:main'
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],
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},
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)
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@@ -1,25 +0,0 @@
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# Copyright 2015 Open Source Robotics Foundation, Inc.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from ament_copyright.main import main
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import pytest
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# Remove the `skip` decorator once the source file(s) have a copyright header
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@pytest.mark.skip(reason='No copyright header has been placed in the generated source file.')
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@pytest.mark.copyright
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@pytest.mark.linter
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def test_copyright():
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rc = main(argv=['.', 'test'])
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assert rc == 0, 'Found errors'
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@@ -1,25 +0,0 @@
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# Copyright 2017 Open Source Robotics Foundation, Inc.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from ament_flake8.main import main_with_errors
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import pytest
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@pytest.mark.flake8
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@pytest.mark.linter
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def test_flake8():
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rc, errors = main_with_errors(argv=[])
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assert rc == 0, \
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'Found %d code style errors / warnings:\n' % len(errors) + \
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'\n'.join(errors)
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@@ -1,23 +0,0 @@
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# Copyright 2015 Open Source Robotics Foundation, Inc.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from ament_pep257.main import main
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import pytest
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@pytest.mark.linter
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@pytest.mark.pep257
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def test_pep257():
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rc = main(argv=['.', 'test'])
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assert rc == 0, 'Found code style errors / warnings'
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